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| maze.geometry.* |
| maze.geometry.RectGeometry | ||
protected static final int |
East |
1 |
protected static final int |
North |
0 |
protected static final int |
South |
2 |
protected static final int |
West |
3 |
| maze.structure.* |
| maze.structure.MazeCell | ||
public static final int |
BLACK |
2 |
public static final int |
BLANK |
0 |
public static final int |
RED |
1 |
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